Clash of Clans Time to Max Calculator

Select your Town Hall level and builder count. You get the remaining time to a fully maxed base, shown as a calendar projection month by month, with builders, heroes and lab research separated.

Free, no sign up Wiki data, snapshot 2026-10-11 Calendar projection

Assumes a maxed base of the level below it.

Heroes and the lab run on their own tracks.

How to use the time to max calculator

  1. Pick your Town Hall. The projection starts from a fresh TH at that level: all buildings maxed for the previous TH.
  2. Pick your builders. The builder track is scheduled longest-first, the hero, pet and lab tracks run in parallel.
  3. Read the calendar. Each table row maps one Town Hall push to the calendar months it occupies, so "maxed by when" becomes a real date range you can plan around.
  4. Find your bottleneck. The progress bars show where the time actually goes. If the lab bar is the longest, more builders will not help; research potions will.

How the projection works

All upgrade and research times come from the Clash of Clans Wiki (snapshot 2026-10-11). The remaining game is split into Town Hall segments. Builder jobs inside a segment are scheduled with a greedy longest-first rule across your builders; segments run in order. Hero levels, pets and laboratory research never occupy a builder, so each runs as its own track, and the headline number is the longest track.

Assumptions and limits

  • Strict Town Hall order: each TH is finished before the next one starts. Early jumpers finish sooner.
  • No boosts of any kind: no Gold Pass, no builder boost, no research potions, no event discounts.
  • Builders never idle, which is the theoretical best case for the builder track.
  • Wall upgrades are instant; they cost resources but no time.
  • Home village only: Builder Base and Clan Capital are excluded.

Frequently asked questions

How long does it take to max TH10?
A player arriving at TH10 with a maxed TH9 base needs about 5y 6mo to fully max everything through TH18 with 5 builders (lab research is the bottleneck). Just maxing the TH10 part itself is a fraction of that.
How long to max TH12?
From a maxed TH11 base, about 5y 1mo remain to a fully maxed TH18 base with 5 builders, with 2y of pure builder work. The lab alone still needs 5y 1mo of research.
How long to max TH14?
About 4y 5mo from a maxed TH13 base with 5 builders. At this point most of the calendar is heroes and laboratory research: builders only need 1y 8mo.
What does "time to max" actually measure?
It is the wall-clock time from a freshly upgraded Town Hall (with everything maxed one level below) to a 100 percent maxed TH18 base: every building, trap, wall, hero, pet, troop and spell. Heroes, pets and the lab run in parallel with your builders, so the answer is the longest track, not their sum.
Can I really finish faster?
Yes, three ways: jump Town Hall before every building is maxed (the planner assumes strict TH order), keep heroes and the lab running 24/7 with books and potions from events and Gold Pass, and never let a builder sleep. Many active players beat the projection by months.
Why is the time to max longer than total builder time divided by builders?
Because that division ignores two things: the laboratory and hero tracks do not use builders at all, and at high Town Halls they become the critical path. A division would also ignore that you cannot start TH11 upgrades before TH11 exists.

How you can trust these numbers

  • Every cost, build time and Town Hall requirement is compiled from the Clash of Clans Wiki, snapshot taken 2026-10-11. Per-table sources are listed on the data and methods page.
  • The math runs entirely in your browser. Nothing you pick or type is uploaded, stored or tracked. See the privacy policy.
  • Assumptions (builder count, no boost potions, sequential Town Hall order) are shown next to every result so you can judge them yourself. Spotted a wrong value? Tell us and we will recheck it against the wiki.

Page contents last reviewed 2026-10-11. CoCPlanner is an unofficial fan tool.